Overview
Intro To Games Design is a playable short 5-6 minute 3D Platformer Puzzle Level. The goal of the level is to get to the end of the level through a variety of different puzzles.
You play as a Sentinel mechanic that is stuck on a ship which is being attacked and is about to be destroyed and you must escape it progressing through puzzles to escape the ship.
Project Details
Platform : Windows For PC , Mac OS
Engine : Unreal Engine 5.4
Language : UnrealScript
Development Duration : 17.5 Weeks
Completion : 2025
Team Size : 1
Software Utilised : Miro , Piskel
Role :
Project Goals
- Create a small playable level using the “sentinel framework” template provided lasting between 5 – 6 minutes
- Display skills in Level design , interactive puzzles, pacing
- Decorate the level using a combination of assets and effective game affordances to communicate with the player
Gameplay Walkthrough
Level Map
